You can check in the Notifications section in the System Settings app, or System Preferences app, find sm_osx, and turn notifications on. Please create an issue in the Issues page. Naming and documentation of the source code and data structures are in progress. This repo contains a full decompilation of Super Mario 64 (J), (U), and (E) with minor exceptions in the audio subsystem. I downloaded sm_osx, but it crashes on bootup PSP Project Discord: Super Mario 64 Port. Please make an issue and send the log created so I can see about fixing it. I have compiled a repo manually from source, but it does not compile with sm_osx The repos are stored in a folder called SM64Repos in your home folder. Make sure you have Homebrew installed, if it is, please make an issue and send the log created. If it's still failing, try renaming the file to something simple, if its still broken, please make a issue. There are many tutorials on how to get a super mario 64 rom, I would search "Dump rom n64" and find a legal way to dump any nintendo 64 rom. It says I need to select a rom, where can I get one? There is a auto updater in sm_osx, so if an update comes out, you will be alerted. Just restart the app, and the terminal window should reopen How do I update I quit the terminal popup during setup, now the app won't progress, what do I do? Go to the Getting Started section of this page. Yes, sm_osx is, and always will be, completly free. Sm_osx is a launcher and compiler for the Super Mario 64 Pc Port. Note: while sm_osx should install homebrew for you, you will need to enter your password once if your on intel, and twice if your on arm. Only including a couple of repos, it was the start of this project. I then released the first version of sm_osx. So after collecting a lot of knowledge about Makefiles and a bit about compilers, I was able to tinker up a small, but usable app. Ever since I heard about it, I wanted to play the game at 60fps widescreen, however, on my mac, with no easy way to do it, I realized I would have to make my own way. Super Mario 64 was one of the first of 3 games I played, however I forgot about it for a couple of years until I learned about decomp and the sm64 pc port. I also program in lua, c#, am decent at c, and have done a little bit of js. I started when I was very young, and since then have learned the swift programming language, and I have loved it ever since I started programming in swift. I am a swift programmer who enjoys playing video games.
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